A place for the Ominous Doom Machine to gather information and resources for Marvel Strike Force

Friday, May 1, 2020

Taskmaster: The Master Mercenary



Your soldiers of fortune are about to hit the biggest score of their lives because Taskmaster, the Master Mercenary, has arrived to lead them into battle. Tony Masters -- a.k.a. "Taskmaster" -- was born with the ability to perfectly mimic the movements of others after brief observation. Taskmaster has copied the fighting styles of numerous heroes and used his elite fighting skills to wreak havoc and train the henchmen of premiere villainous organizations. As you’ll see in his abilities, Taskmaster has copied the fighting styles of some of S.T.R.I.K.E.’s greatest fighters.

Taskmaster joins the Mercenary team as a Controller who steals enemy positive effects, applies Bleed and Stun, and overwhelms foes with Mercenary assists. Taskmaster also transforms the Mercenary team into Alliance War defensive specialists with additional synergies and a relentless Passive ability that applies Taunt to the enemy with the highest Damage each turn.

Behold the ultimate merc:

Traits: Villain, Global, Skill, Controller, Mercenary

Basic - Imitating Strike
-          Attack primary target for damage
-          Steal 3 positive effects

Special - Adaptive Assault
-          Energy Cost: 3/5
-          Attack primary target for damage and apply Stun.
-          Rebound chain to 3 additional targets for damage and apply Offense Down; Counterattack breaks this chain.

Ultimate - Incendiary Arrow
-          Energy Cost: 6/6
-          Attack all enemies for damage. Apply Blind to primary target and 3 secondary targets. Apply Bleed for 2 turns to all enemies. This attack is unavoidable.
-          Bonus attack all targets with Bleed for Piercing

Passive - Copycat Criminal
-          On Spawn, gain Offense Up for 2 turns
-          Gain Assist Now on each MERCENARY VILLAIN ally's turn.
-          Gain Block Chance
-          Gain Block Amount
-          Gain Counterattack per MERCENARY ally.
-          Gain Damage per SKILL enemy.
-          Gain Damage. MERCENARY VILLAIN allies gain Damage.

On WAR DEFENSE
-          On Spawn, fill Speed Bar of self and all MERCENARY VILLAIN allies per MERCENARY ally.
-          On turn, apply Taunt to the enemy with the highest Damage
o   This is unavoidable
o   Gain extra Focus for this
-          Assist allies on non-attack abilities

Accompanying Taskmaster’s arrival are updates to his fellow Mercenaries. We’ll have a complete breakdown of their upgrades in the upcoming 4.0.0 Release Notes.

MASTER CLASS
One of your first chances at recruiting Taskmaster will be via his upcoming Event Campaign, Master Class. Go on a secret S.T.R.I.K.E. mission to discover the whereabouts of Taskmaster after he’s gone missing. You’ll need a team with the limited-time “Covert” trait for this mission, which you can filter via your roster.

Each node in the Master Class Event Campaign will reward Master Class Orb Fragments that contain select characters with the limited-time “Covert” trait, which excludes Legendary characters, Agent Coulson, Minn-Erva, Yo-Yo, and Red Skull.

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